Grimm@lemmy.zipM to Video Game Artwork@lemmy.zipEnglish · 1 month ago[Official Art] Astaroth - Soul Calibur IIlemmy.zipimagemessage-square9linkfedilinkarrow-up119arrow-down10
arrow-up119arrow-down1image[Official Art] Astaroth - Soul Calibur IIlemmy.zipGrimm@lemmy.zipM to Video Game Artwork@lemmy.zipEnglish · 1 month agomessage-square9linkfedilink
minus-squarewizardbeard@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up7·1 month agoMan I miss the singleplayer “story” mode thing. It was a great way to build skills for matches with friends.
minus-squareGrimm@lemmy.zipOPMlinkfedilinkEnglisharrow-up2·1 month agoHave they removed the campaign from newer entries?
minus-squarewizardbeard@lemmy.dbzer0.comlinkfedilinkEnglisharrow-up2·1 month agoAs far as I know/remember. 3, the PSP one, 4, and 5 didn’t have it. There was still the character specific arcade mode, and the various “arcade mode with a twist” stuff, but the campaign with the map, dungeons, and story was exclusive to 2.
minus-squareGrimm@lemmy.zipOPMlinkfedilinkEnglisharrow-up2·1 month agoThat really sucks to hear. It’s what stood out to me about SCII and makes it a memorable experience.
Man I miss the singleplayer “story” mode thing. It was a great way to build skills for matches with friends.
Have they removed the campaign from newer entries?
As far as I know/remember. 3, the PSP one, 4, and 5 didn’t have it. There was still the character specific arcade mode, and the various “arcade mode with a twist” stuff, but the campaign with the map, dungeons, and story was exclusive to 2.
That really sucks to hear. It’s what stood out to me about SCII and makes it a memorable experience.