• Brave Little Hitachi Wand@lemmy.world
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      1 day ago

      I seriously have nothing to say to anyone who doesn’t see it that way. If all you play is big budget corpo horseshit and your first instinct is to blame a generational cohort, that says more about you.

      • Initiateofthevoid@lemmy.dbzer0.com
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        1 day ago

        AAAlways has been .jpg. Just look at literally every sports game since the Street series.

        Btw kudos on the memetic payload that is your username, you monster.

            • GoodLuckToFriends
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              14 hours ago

              To this day, I still wonder if the massager that my parents had, and LET US USE ON EACH OTHER, was actually marketed as a massager. It was basically the wand from the image above, but instead of the little egg/tooth vibrating thing on the end, it was like a massive UFO shape with different contours cut into rubber around the edge, and was big enough that it would be the appropriate size if we used it as a mace. Like, were they the typical ‘too innocent’ to think about it as a sex toy types, or was it really meant to be a massager?

              Thoughts I shouldn’t have at night for $500, alex!

    • 9point6@lemmy.world
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      1 day ago

      AAA games are made by companies that have boomers and early gen x in charge

      Indie games are more likely to be made by people actually doing the development, i.e. millennials & early gen Z currently

      Indie games have been having a great decade, AAA keeps getting worse

      Thanks for attending my TED talk

    • ArbitraryValue@sh.itjust.works
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      1 day ago

      Yeah, as far as I’m concerned most AAA games might as well be part of a totally separate hobby that I don’t pay much attention to.

      Also the craft of game-making has improved, so that even an average modern game is in many ways better than the best games from 25 years ago. For example, consider Diablo II. I played the remake a lot and large parts were as good as I remembered but what really stuck out to me was how boring the boss battles are. The height of skill is running in a circle around Diablo when he does his lightning hose attack. It’s far worse than pretty much any modern ARPG, not because the technology has improved but because people have learned from Diablo II’s mistakes.

      Diablo II blew my mind in 2000 in a way that a better ARPG wouldn’t today, but that doesn’t mean that games have gotten worse. It means that I have gotten used to playing great games.

      • Grandwolf319@sh.itjust.works
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        16 hours ago

        I’ve had a similar experience.

        For me it was more accessibility issues like timely checkpoints and not forcing the player to button mash.

        I realized that a lot of my childhood gaming was possible because I just put up with gaming mechanics that need a lot of time and patience.

        The past: don’t know what to do? Spend an hour just trying things and if that doesn’t work, try again tomorrow.

        Today: don’t know what to do? This game has half an hour to give me a hint or I’m moving on to the next game cause I’m here to have fun damn it!

      • altkey@lemmy.dbzer0.com
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        1 day ago

        It’s far worse than pretty much any modern ARPG, not because the technology has improved but because people have learned from Diablo II’s mistakes.

        I was ready to argue you at the start of the sentence and then went completely agreeing with you. New games aren’t better because they are new, but they have a potential to become better by learning about what worked good or bad in previous games. And it doesn’t make classics look bad now, like, we don’t need to fix Chess for how wild the horsey is in it, but coming to any old game requires setting oneself into the context of when it was launched, and therefore we need to see any new game through the lense of past experinces and how they learnt on mistakes of the past instead of repeating them.

        • theangryseal@lemmy.world
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          22 hours ago

          Some people got it right back in the day.

          Super Metroid is a perfect game from start to finish. I still play it a few times a year I’d say.

    • OrganicMustard@lemmy.world
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      1 day ago

      Indie gaming now is great for players, but for gamedevs it is a saturated market and most of them don’t make a profit

    • Nalivai@lemmy.world
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      1 day ago

      And also, the rate of good AAA games coming out is still the same, it’s just they’re drowning by the see of identical boring cashgrabs.
      It’s the same with all the other media, cool shit is still there, you just have to learn to filter the bullshit out.