By ‘stealth archer equivalent’ I mean the stereotypical easy/newbie or basic bitch way to play the game. It may be easy to pivot to and get stuck in a rut of playing that way.
I thought about this while playing Balatro. I kept trying to do creative combinations like Stone Joker and Marble Joker to see how far I could go with stone cards and pairs but pretty much always end up doing 8 Ball flushes.
Probably Fighter with Champion subclass in Baldur’s Gate 3 (or Barbarian). In a game where you have limited resources, a ton of builds and subclass mixing, hundreds of spells to use in various situations to the point where each turn in combat becomes a puzzle to be solved, there’s just something about going full fighter, equipping a big sword and running at the enemy, hitting them for more damage than most other classes with very little thought involved.
It’s awesome.
My current strat for my druid is putting haste on Lae’zel and running around a corner to not get my concentration broken. She then slashes everything to bits and pieces while the rest of the party gets participation awards
I played with Karlach/Tav as Barbarian/Paladin, both weilding two handers, and getting hastes from my other two. The damage is just stupid, especially since haste just straight up doubles your attacks