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I tried it again recently and starts out tolerable but gets worse the bigger your city gets, even when you lower settings. It would be one thing if the game looked amazing and had these deep, detailed simulations… but it just looks okay and the digital corner-cutting trickery becomes obvious when you start looking closely. I feel like there is something fundamentally wrong under the hood of Skylines 2.
I don’t trust this shit anymore after City Skylines 2 ran just fine. A bunch of people lost their shit anyways.
I mean I enjoy CS2 as well but I can’t deny it had pretty major performance problems. It’s gotten better over time but launch day was a disaster.
And yet I had non other than some minor stuttering that was completely ignorable in a city builder.
Good for you.
It ran fine? I feel like it had all sorts of bottlenecks but it’s been a while
Just fine on my PC
X to doubt…
Maybe you just have low expectations, but I’ve seen so many threads about terrible performance on top tier hardware. That’s inexcusable.
I tried it again recently and starts out tolerable but gets worse the bigger your city gets, even when you lower settings. It would be one thing if the game looked amazing and had these deep, detailed simulations… but it just looks okay and the digital corner-cutting trickery becomes obvious when you start looking closely. I feel like there is something fundamentally wrong under the hood of Skylines 2.
I’ve had cities in the hundreds of thousands with no issues even if it does start to drop in framerate.