The movie Toy Story needed top-computers in 1995 to render every frame and that took a lot of time (800000 machine-hours according to Wikipedia).

Could it be possible to render it in real time with modern (2025) GPUs on a single home computer?

  • CodexArcanum@lemmy.dbzer0.com
    link
    fedilink
    English
    arrow-up
    3
    ·
    2 days ago

    Physically Based Rendering (the freely available book) won its authors a special Academy award in 2014. That book is still the teaching standard for ray tracing so far as I know. In the intro, they discuss Pixar adding ray tracing (based on pbrt) to their RenderMan software in the early 2000s.

    A Bugs Life and TS2 could have benefit from some of that, but I’d guess Monsters Inc was the first full outing for it, and certainly by Nemo they must have been doing mostly ray tracing.