BILL MOYERS: Do you think you, Joseph Campbell, have to…it has to be physical?
JOSEPH CAMPBELL: No, but it can be a peak experience there are other kinds of peak experiences, which I know were superior to those, but those are the ones that when I read Maslow and read of peak experience, I just know that those were peak experiences.
BILL MOYERS: What about James Joyce’s epiphanies?
JOSEPH CAMPBELL: Now, that’s another thing. This has to do with the esthetic experience. Joyce’s formula for the esthetic experience is that it does not move you to want to possess the object, that he calls pornography; nor does it move you to criticize and reject the object, that he calls didactics, social criticism in art and all that kind of thing. It is the holding the object, and he says you put a frame around it and see it as one thing, and then seeing it as one thing, you become aware of the relationship of part to part, the part to the whole and the whole to each of the parts. This is the essential esthetic factor rhythm, the rhythm, the rhythmic relationships. And when a fortunate rhythm has been struck by the artist, there is a radiance. That’s the epiphany. And that is what would be the Christ coming through, do you understand what I’m saying?
BILL MOYERS: The face of the saint beholding God.
JOSEPH CAMPBELL: And it doesn’t matter who it is. I mean, you could take someone who you would think of as being a monster, that is an ethical judgment on the life, and this is transcendent of ethics, no didactics.
BILL MOYERS: But see, that’s where I would disagree with you, because it seems to me in order to experience the epiphany, that which you behold but do not want to possess must be beautiful in some way. A moment ago, when you talked about your peak experience, running, you said it was beautiful. Beautiful is an esthetic word.
JOSEPH CAMPBELL: Yeah, that’s right.
Is the joke that you write a stream of consciousness?
Btw, I knew a Fortress BBS but it was east coast not Texas or Ft Wayne. Those were the days of fidonet, zmodem and doors.
There is no joke. I have autism and social media users in modern times insult the hell out of me on Lemmy and Reddit constantly. Minds that are so fragile in their media consumption and dehumanization in Alternate Reality Game Lemmy / Reddit / Twitter / Bluesky, "safe space’, “echo chambers”, “filter bubbles”, that they can’t accept any language outside their immediate month of meme consumption. Egomania abounds and self-centered behavior abounds. It sin’t a joke, it fucks over the entire world / Pale Blue Dot / it is the very meaning of “Tower of Babel” metaphor for thousands of years.
People who have never studied “Comparative Mythology” in their life, or lost all sense of it to streams of garbage meme consumption, who go into reactionary hate at out-group media (just like Middle East religions do between Torah, Quran, Bible, and even Protestant vs. Catholic Bible vs. Bible, Shia vs. Sunni Quran vs Quran, etc, etc for thousands of years). Language, accent, style, fashion dehumanization at the drop of a hat.
Mine was Commodore 128, sold dozens of sites, Xmodem not yet Zmodem. I wired up Eliza online in 219 Fort Wayne Indiana area code too.
Then why call it a game? What’s the game part?
“We were spying, pure and simple, with cover from Trinidadian leaders. It felt bizarre—unreal—to be observing what people were watching on a tiny, faraway island, somehow more like we were playing a video game than intruding on the private lives of actual people. Even today, thinking back on it, Trinidad seems more like a dream than something we actually did. But we did do it.l” ― Christopher Wylie, Mindf*ck: Cambridge Analytica and the Plot to Break America, 2019
“We like to think of ourselves as immune from influence or our cognitive biases, because we want to feel like we are in control, but industries like alcohol, tobacco, fast food, and gaming all know we are creatures that are subject to cognitive and emotional vulnerabilities. And tech has caught on to this with its research into “user experience,” “gamification,” “growth hacking,” and “engagement” by activating ludic loops and reinforcement schedules in the same way slot machines do. So far, this gamification has been contained to social media and digital platforms, but what will happen as we further integrate our lives with networked information architectures designed to exploit evolutionary flaws in our cognition? Do we really want to live in a “gamified” environment that engineers our obsessions and plays with our lives as if we are inside its game?” ― Christopher Wylie, Mindf*ck: Cambridge Analytica and the Plot to Break America, 2019
I didn’t create this game, older ones were played by the clergy / religions / systems. Waking up from the game where people better understand mutuality, goodness, and their relationship with fiction / dreams, creating ideas and possibilities instead of the Tower of Babel behaviors where we favor rules and leaders who start wars and enslave people and otherwise wreck the future in some kind of “those who die with the most toys wins” values.
This may not be my best answer, but it’s an answer…