Harri K. Hiltunen's answer: What they wanted, and how it went:
The sick sad history of computer-aided collaboration
1. Vannevar Bush invented the Memex crowd thinking desktop environment with redundancy-merging hypertext wiki 1939–1945.
He had designed analog computers and founded the Manhatta...
Visionaries:
Vannevar Bush
Douglas Engelbart
Alan Kay
Ted Nelson
Bret Victor
So far, I find the term “computer-aided collaboration” to be uncommon?
Google Search AI just now gave me “Computer-aided collaboration, often referred to as digital collaboration, involves using digital tools and platforms to facilitate teamwork towards a shared goal. This type of collaboration leverages technology to connect a wider network of participants, enabling them to achieve more together than they could individually. Examples of computer-aided collaboration include using online project management software, video conferencing, and shared document editing tools.”
… and seems to limit it to “digital only”, and not “analog”.
that analog machines had a wonderfully evocative quality
Almost sounds like “electronics” more than “computing”. A telephone (POTS) system can be analog electronics to facilitate collaboration… Ham radio / CB radio, etc.
It seems by “digital” Google AI means “computerised”.
It’s amazing Bush couldn’t apply Turing’s universality and connect servo feedback knobs (digital-analog-digital converters) to the ugly digital computers to make a tolerable user interface. Could be fun to program by hand motions instead of typing, if that branch had progressed for all those decades.
to make a tolerable user interface. Could be fun to program by hand motions instead of typing
Like “American Sign Language” instead of applying a Morse-code paddle or a keyboard?
Could be fun
So far my impression is that is what was going on, entertainment and playing around. Analog oscilloscopes were some of the earliest interactive video game machines. “the game “Tennis for Two” developed by William Higinbotham in 1958. This game used an analog computer connected to an oscilloscope screen to display the game.” - https://aliant.tech/en/news/the-first-video-game
ok, thank you.
So far, I find the term “computer-aided collaboration” to be uncommon?
Google Search AI just now gave me “Computer-aided collaboration, often referred to as digital collaboration, involves using digital tools and platforms to facilitate teamwork towards a shared goal. This type of collaboration leverages technology to connect a wider network of participants, enabling them to achieve more together than they could individually. Examples of computer-aided collaboration include using online project management software, video conferencing, and shared document editing tools.”
… and seems to limit it to “digital only”, and not “analog”.
Almost sounds like “electronics” more than “computing”. A telephone (POTS) system can be analog electronics to facilitate collaboration… Ham radio / CB radio, etc.
Many related terms seem to have drifted in meaning, so I had to come up with something descriptive and literal. I’m a fan of https://en.wikipedia.org/wiki/Rectification_of_names .
It seems by “digital” Google AI means “computerised”.
It’s amazing Bush couldn’t apply Turing’s universality and connect servo feedback knobs (digital-analog-digital converters) to the ugly digital computers to make a tolerable user interface. Could be fun to program by hand motions instead of typing, if that branch had progressed for all those decades.
Like “American Sign Language” instead of applying a Morse-code paddle or a keyboard?
So far my impression is that is what was going on, entertainment and playing around. Analog oscilloscopes were some of the earliest interactive video game machines. “the game “Tennis for Two” developed by William Higinbotham in 1958. This game used an analog computer connected to an oscilloscope screen to display the game.” - https://aliant.tech/en/news/the-first-video-game