nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agoBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comexternal-linkmessage-square57linkfedilinkarrow-up1134arrow-down13
arrow-up1131arrow-down1external-linkBethesda Thought It Was 'Infallible' Before Fallout 76 Launch, Says Former Design Directorwww.ign.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 years agomessage-square57linkfedilink
minus-squareZorque@kbin.sociallinkfedilinkarrow-up2arrow-down1·2 years agoTurning bugs into a business model?
Turning bugs into a business model?