Rapid v2.5 released today! Happy Festivus from the Rapid Team! Today we released v2.5 of the Rapid editor for OpenStreetMap just in time for the “Feats of Strength” 💪 Here’s 4 new features that we’re really proud of!… 🧚♂️ Pixi v8 Upgrade! We upgraded Rapid’s render to use the latest version of PixiJS game engine. This version gives Rapid a welcome performance boost - if you’ve aired any grievances about Rapid being laggy, the new Rapid should perform much better for you! ...
It’s not so bad. It takes a little bit of effort to learn, but definitely has more powerful features. Also, it does feel faster to navigate around the map compared to the web versions. 👍
@paequ2 completely worth to get into it. Josm rocks
Quick review after using JOSM for 2 days:
It’s not so bad. It takes a little bit of effort to learn, but definitely has more powerful features. Also, it does feel faster to navigate around the map compared to the web versions. 👍
The intro page was actually helpful to get me started: https://josm.openstreetmap.de/wiki/Introduction