alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 10 days agoVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comexternal-linkmessage-square28fedilinkarrow-up1170arrow-down15cross-posted to: games@sh.itjust.worksgames@lemmit.online
arrow-up1165arrow-down1external-linkVeteran Starfield developer surprised by sheer number of loading screens added late in development – “it could have existed without those”www.videogamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 10 days agomessage-square28fedilinkcross-posted to: games@sh.itjust.worksgames@lemmit.online
minus-squarethe_crotch@sh.itjust.workslinkfedilinkEnglisharrow-up1·8 days agoI think the biggest problem is Bethesda always hypes these things up like they’re the fucking holodeck. Starfield could have been the greatest game ever made and it still wouldn’t have lived up to the prerelease hype.
I think the biggest problem is Bethesda always hypes these things up like they’re the fucking holodeck. Starfield could have been the greatest game ever made and it still wouldn’t have lived up to the prerelease hype.