- cross-posted to:
- games@lemmit.online
- cross-posted to:
- games@lemmit.online
At least Naughty Dog are doing something new, but this didn’t grab me. Looked like the most generic sci-fi setting ever.
This reminds me of how I felt about starfield, where I needed to endure boring sci fi game so they can finally work on elder scrolls 6. I do wish though they’d wrap the story of last of us before moving to a new franchise
It looks interesting but thats about all I can say
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What misogynists, I don’t see them anywhere ??<br> Ohhhhhhh; you mean people who hate games being ruined by bad writing<br> This is a rather old gaslighting technique mind you
The most painful thing will be if the game turns out to be bad, and we have to painstakingly explain “Yes, it was bad, but it’s not somehow specifically because it features a bald female lead.”
Same with the Witcher 4 lol
I’ve seen so many terrible takes already. I made the mistake of looking at a Reddit thread on the announcement. They’re not even trying to be subtle. “Female characters are supposed to be pretty! Nobody wants to play as an ugly bald bitch who looks like a man!”. I’d consider myself a seasoned internet veteran and even still it’s shocking to me.
I’ve actually got some space cowboy vibes, so the swords in the end felt kind of weird. But I’m cautiously optimistic.
It looks interesting, though it does feel a little slimy just how obvious they were about making sure all the sponsor logos were visible on screen. Like, it gave me Wayne’s World flashbacks with how long they were holding on the logos, it almost felt like a parody.
Big, chunky logos are part of this specific vibe, though I can understand why it’s a turn-off (with a couple of the fictional ones being out of focus).
I wouldn’t mind if they were all fictional, but the massive Porsche logo? Come on, I’m not paying for a game just to see product placements. It’s like Death Stranding with the energy drinks again.
I read it in this particular cinematic as a choice that this is OUR world, dominated by brands and massive companies. And it’s still the same ones even in this future.
Kinda like how it’s a different feeling when you see a Coke ad and an Atari ad in Blade Runner rather than seeing a generic in-universe copyright free brand.
That and this feels like something that could easily change in the main game
Especially considering last I checked, Porsche isn’t pushing a line of space ships.
When the game pitch is a cinematic trailer, then a whole bunch of name drops Directed By X, Starring Y, Soundtrack by Z, and not a single mention of what the heck the player is even gonna do in the game, when will AAA studios drop the pretenses and do what they actually wanna do and just make movies
I normally agree with you but Naughty Dog has a good enough track record that I’m not worried. But yes in principle I do absolutely hate the trend
I was gonna say “Yeah, they have a good track record making playable movies.” But that’s not fair to Jak and Crash.
Still, they haven’t made anything with interesting gameplay since like 2004.
I recently played uncharted 4, can confirm there is a lot of interesting gameplay mixed with the mastercrafted, often interactive, cut scenes. It was an excellent experience by any measure and the game is nearing 10 years old.
I swear people are confusing naughty dog with another dev or something, their worst game is still more fun than 90% of other studio’s best.
It’s all relative. Mediocre is still better than garbage, but not necessarily interesting or innovative. It’s just “fine” because the whole point of the gameplay in these games is to progress the narrative forward. Mastery is rarely, if ever, required and gameplay depth is of no interest to players or developers.
You ignore all of that and start comparing their catalog to Ubisoft pumping out generic trash for years (NGL that Prince of Persia game is sick though) and you get a much brighter picture that doesn’t necessarily take all factors into account.
Personally, I play games for the hyper engagement they offer, which I expect from hobbies and cannot get from film or literature. Stories, on the other hand, I can find elsewhere, so I don’t necessarily care for them that much in games.
Again, it’s all relative.
If narrative driven games aren’t your cup of tea there’s nothing wrong saying that, but writing off the extensive gameplay provided in naughty dog games is silly. I think your take would be better directed at something like Metal Gear Solid, that actually locks you in for hour long non-interactive cut scenes.
Excited to see ND dipping into a new IP finally, it’s visually impressive but let’s see some gameplay.
The vibe is fucking immaculate. Naughty Dog heading this up gives me faith. I just hope they do a good job with the PC port.
Looks fun, but since it’s a PS5 exclusive, there’s no fucking way I’m shelling out 600$ on a console to get it.
It will likely end up on PC eventually.
Are there PS5 emulators for the PC?
Nope, or not that I’m aware of.
So far I see Guardians of the Galaxy with product placement.
Neil Druckman making his staff work triple overtime to render out the new Verizon space phone in game
Heh. The moment chat figured out it was Naughty Dog I lost most of my interest. Don’t get me wrong, I liked TLOU1 a lot and mostly liked TLOU2 (even if I wish it was like 60% as long). But I am REAL tired of Sony’s “prestige telivision” gaming bullshit.
Then we got like 5 seconds of gameplay and it is bright action game fun and I am all for it.
Look it’s Naughty Dog’s Starfield.
EDIT Comments turned off…because of course they are.
Without the Naughty Dog reveal I wouldn’t have remembered the trailer 10 seconds after it ended.