• OminousOrange@lemmy.ca
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    11 小时前

    Assassin’s Creed also came to mind for me as one of the first time I encountered this. Eagle Vision I believe it was called.

    I’d say that was different from target indicators, though. I feel those were more because distant targets weren’t really visible because of the low resolution at the time, whereas Eagle Vision was more highlighting particular items of interest in the environment that were still otherwise visible.