Hi guys! So I seem to have audio issues. Audio will mute for like 5 seconds every 20 seconds or so. It’s very annoying, as it can make you miss whole parts of dialog. It only happens on linux, and only on gaming, so I guess it means the amp/surround system is ok. I use the TV HDMI output for audio, as it gets redirected to the 5.1 amp via ARC. This works flawlessly for most scenarios, but somehow it seems to get into trouble when in games. I’ve tried so far games based on Proton (Cyberpunk, Alan Wake…original, not remake). I’m using lates KDE Neon, with Pipewire. What would you recommend to check? If I boot back to WiIndows, the games run fine.

  • Please try some Linux native games and see if they have the same issue. If not, it would be a WINE/Proton issue and then the problem would belong to them. If it happens on Linux native games, then it’s a Linux issue.

    This is the primary reason I dislike WINE/Proton… ambiguity as to whether it’s the WINE/Proton compatibility layer or the Linux distro itself.

    • Wow, got downvoted for giving practical diagnostic advice. Someone out there is a Proton fanboy who can’t admit this is a valid thing to test to help finding root cause.

      • @1984
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        21 year ago

        Downvotes dont matter at all here. I will upvote you so you can feel better but my advice is to stop caring about what button some random internet people are clicking. :)

        • Cumulatively, no, they don’t. But they still show people being wrong and needing to be stomped out of existence or whipped until they see the light. :)

          • @1984
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            11 year ago

            Naah it’s just majority opinion. Most people have the same opinions because they don’t think for themselves.

    • @iturnedintoanewt@lemm.eeOP
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      11 year ago

      Which one would you advise as a proper native game to test? After the whole Bioshock Proton version running better than native, I stopped paying attention to truly native ports, and just played whichever Steam would install by default…or just Lutris my way around it.

    • @iturnedintoanewt@lemm.eeOP
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      11 year ago

      Thanks…I might have to do just that. Everybody talked about pipewire like it’s the solution to everything…but it clearly also brings bugs.

    • @iturnedintoanewt@lemm.eeOP
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      1 year ago

      Siiiigh. Seems the monitor earphones plug is busted (physically broken, just found out). The one on the PC is too hidden, it’s behind the TV and quite some meters away from where the actual keyboard/mouse etc are. Not a good option :(

      • Miku Luna \ she/it
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        11 year ago

        You might be able to get an AUX extension cord for cheap at your local tech store. Would be suboptimal, but for anything better, you might need to rearrange your setup.

  • Have you opened up a pipewire patch bay app to see if it’s routed correctly? There’s also a pulse audio virtual interface for pipewire that could help.

  • @iturnedintoanewt@lemm.eeOP
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    11 year ago

    So, here’s my final update on this issue, and a possible solution/workaround: As the problem is due to crappy audio latency when using Wine, a way to avoid it is by giving it higher priority. If anyone has the issue, you can try using Feral’s gamemode. Launch your problematic app via gamemoderun, and it will decrease stuttering very significantly. If the game is really intense on CPU or you have other stuff getting it busy, it will still stutter, but it’s way less frequent on the game I’m currently playing (Outer Worlds), which is not very resource intensive. I’ll let you know once I try harder games.