Xatolos@reddthat.com to Gaming@beehaw.org · 2 months agoPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comexternal-linkmessage-square14fedilinkarrow-up132arrow-down11cross-posted to: piracy@lemmy.dbzer0.comgaming@lemmy.zipgames@sh.itjust.works
arrow-up131arrow-down1external-linkPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comXatolos@reddthat.com to Gaming@beehaw.org · 2 months agomessage-square14fedilinkcross-posted to: piracy@lemmy.dbzer0.comgaming@lemmy.zipgames@sh.itjust.works
minus-squareVodulas [they/them]@beehaw.orglinkfedilinkarrow-up2·2 months agoNo, you said: I guess that puts to rest the “I wasn’t going to buy that game anyway…” nonsense. My point is that there are still people that were never going to buy the game outside that 20% of lost revenue.
minus-squareVodulas [they/them]@beehaw.orglinkfedilinkarrow-up1·2 months agoSure, but it doesn’t blow the statement out of the water. You would have to find out how many times a game was pirated, then compare that to the extra copies sold that make up that 20%. Plus, not everyone who pirates games says that.
No, you said:
My point is that there are still people that were never going to buy the game outside that 20% of lost revenue.
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Sure, but it doesn’t blow the statement out of the water. You would have to find out how many times a game was pirated, then compare that to the extra copies sold that make up that 20%. Plus, not everyone who pirates games says that.