cross-posted from: https://lemmy.pierre-couy.fr/post/678825
Hi ! I’ve been working on this article for the past few days. It would mean a lot to me if you could provide some feedback.
It is about implementing a physico-chemical simulation as my first attempt to write a shader. The code is surprisingly simple and short (less than 100 lines). The “Prerequisite” and “Update rules” sections, however, may need some adjustments to make them clearer.
Thanks for reading
This is great! And thanks for the link to stuff about Lenia - that was new to me and looks freaking awesome. Next programming side project for sure.
I’ve also been meaning to properly get into using Shadertoy, and I think this was a great introduction through an interesting use case.