The claim is that the greenish space makes dark objects appear more easily, and I know the “realism/fidelity” claims were clownishly wrong considering the space-fascist future features hand carts (that you have to buy with real world money!) and a star system loaded with 90s malls with hot dog stands, but something about making space itself a soupy greenish is… well… chefs-kiss

  • lorty@lemmygrad.ml
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    3 months ago

    Realism chuds when realism makes game worse (they want to have to pee every 3 hours and sleep for at least 8).

    • UlyssesT [he/him]@hexbear.netOP
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      3 months ago

      In the current version of the eternal pre-alpha of Star Citizen, if you don’t visit those space malls regularly and eat a space hot dog every few hours, you die. That’s fidelity!