simple@lemm.ee to Gaming@lemmy.worldEnglish · 3 months agoHigher difficulties in every single RPG.lemm.eeexternal-linkmessage-square99fedilinkarrow-up1804arrow-down19
arrow-up1795arrow-down1external-linkHigher difficulties in every single RPG.lemm.eesimple@lemm.ee to Gaming@lemmy.worldEnglish · 3 months agomessage-square99fedilink
minus-squareexplodicle@sh.itjust.workslinkfedilinkEnglisharrow-up7·3 months agoAll the Dooms got it right. More monsters.
minus-squarewhere_am_i@sh.itjust.workslinkfedilinkEnglisharrow-up4·3 months agoNo, no, it’s literally about pathing, aggressiveness, rate of shooting and special abilities, and of the enemy macro. The extra damage on a higher difficulty is almost not worth mentioning.
All the Dooms got it right. More monsters.
No, no, it’s literally about pathing, aggressiveness, rate of shooting and special abilities, and of the enemy macro.
The extra damage on a higher difficulty is almost not worth mentioning.