• halcyoncmdr@lemmy.world
    link
    fedilink
    English
    arrow-up
    15
    ·
    4 months ago

    The worst part is when they DO have a weight. I’ll drop a decent weapon or shield in exchange for that 300th medpack. Never know when you’ll come across a boss enemy that I have built my character very poorly against and just decimates me. Which never happens. But it could. Gotta be prepared.

    • Paradachshund
      link
      fedilink
      English
      arrow-up
      4
      ·
      4 months ago

      I actually prefer when stuff like medicine and ammo has weight because it forces you to make more decisions. I know that’s a controversial take, but there it is!

      • halcyoncmdr@lemmy.world
        link
        fedilink
        English
        arrow-up
        7
        ·
        4 months ago

        I can go with that. With one exception, bullet sponge enemies. If I headshot a guy without a helmet, he needs to die. I don’t care what the level difference is. If bullets just do a set amount of damage, and it starts taking a full magazine from a rifle in the head to kill someone, then I better be getting PLENTY of ammo and it better not weigh a damned thing.

        • Paradachshund
          link
          fedilink
          English
          arrow-up
          6
          ·
          4 months ago

          I don’t like bullet sponges either, so amen to that. I like it when things are lethal in general, so it’s quick to kill things if you do it well, but they can also kill you very quickly if you aren’t careful. If you can’t tell already I like games like the S.T.A.L.K.E.R series. 😄