nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agoTodd Howard: 'We Don't Need to Rush' Next Fallout Gameinsider-gaming.comexternal-linkmessage-square86linkfedilinkarrow-up1141arrow-down17cross-posted to: games@lemmit.online
arrow-up1134arrow-down1external-linkTodd Howard: 'We Don't Need to Rush' Next Fallout Gameinsider-gaming.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 year agomessage-square86linkfedilinkcross-posted to: games@lemmit.online
minus-squareRightHandOfIkaros@lemmy.worldlinkfedilinkEnglisharrow-up3arrow-down2·1 year agoLoading times aren’t getting smaller. Textures, sounds and other files are getting bigger, and regardless of how well optimized you make your engine load assets, if those files are big your device CPU is going to take longer to load them into RAM.
minus-squareitsralC@lemm.eelinkfedilinkEnglisharrow-up1arrow-down1·1 year agoBetter hardware absolutely cuts loading times.
Loading times aren’t getting smaller. Textures, sounds and other files are getting bigger, and regardless of how well optimized you make your engine load assets, if those files are big your device CPU is going to take longer to load them into RAM.
Better hardware absolutely cuts loading times.