Nemeski@lemm.ee to Games@sh.itjust.worksEnglish · 1年前Diablo 4 tried to repackage Diablo 2's grind for the modern era, but series overseer Rod Fergusson says the "consumptive nature of a live service" made it unfeasiblewww.gamesradar.comexternal-linkmessage-square61linkfedilinkarrow-up1134arrow-down13
arrow-up1131arrow-down1external-linkDiablo 4 tried to repackage Diablo 2's grind for the modern era, but series overseer Rod Fergusson says the "consumptive nature of a live service" made it unfeasiblewww.gamesradar.comNemeski@lemm.ee to Games@sh.itjust.worksEnglish · 1年前message-square61linkfedilink
minus-squareChicoSuave@lemmy.worldlinkfedilinkEnglisharrow-up4arrow-down1·1年前When the dev doesn’t have enough resources or time or werewithall to make different areas with different mobs, they reuse the existing areas to pad out the grind. Level scaling is a sign of lazy development.
When the dev doesn’t have enough resources or time or werewithall to make different areas with different mobs, they reuse the existing areas to pad out the grind. Level scaling is a sign of lazy development.