git [he/him, comrade/them]@hexbear.net to games@hexbear.netEnglish · 1 year agoA follow-up to the legendary Disco Elysium might have been ready to play within the next year—ZA/UM's devs loved it, management canceled it and laid off the teamwww.pcgamer.comexternal-linkmessage-square17linkfedilinkarrow-up172arrow-down10cross-posted to: gaming@lemmy.mlgames@sh.itjust.worksgames@hexbear.netgames@lemmy.worldpcgaming@lemmy.cagames@lemmit.online
arrow-up172arrow-down1external-linkA follow-up to the legendary Disco Elysium might have been ready to play within the next year—ZA/UM's devs loved it, management canceled it and laid off the teamwww.pcgamer.comgit [he/him, comrade/them]@hexbear.net to games@hexbear.netEnglish · 1 year agomessage-square17linkfedilinkcross-posted to: gaming@lemmy.mlgames@sh.itjust.worksgames@hexbear.netgames@lemmy.worldpcgaming@lemmy.cagames@lemmit.online
minus-squaredaniyeg@lemmy.mllinkfedilinkEnglisharrow-up25·edit-21 year agoeven considering the general shittiness of the gaming industry, it’s kind of poetic that this uniquely crap situation happened to one of the most anti capitalist games out there.
minus-squareimogen_underscore [it/its, she/her]@hexbear.netlinkfedilinkEnglisharrow-up20·1 year agogrimly predictable
even considering the general shittiness of the gaming industry, it’s kind of poetic that this uniquely crap situation happened to one of the most anti capitalist games out there.
grimly predictable