Haven’t heard a peep about it in the months since it came out and all the bazinga-brained tech bloggers creamed themselves over it and wore it everywhere. Did it hit hard and then fade equally hard, like all VR? Are all the headsets just hanging on the wall unused now? I’ve never seen one IRL still.

  • hello_hello [comrade/them]@hexbear.net
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    5 months ago

    There was the dude who strapped on the headset while driving his cybertruck who broke the record for most carnist use of techbro stuff imaginable.

    Oh it was fake, the guy was doing a stunt for his channel and the headset wasn’t on and he was just staged driving straight on the road with his knees and it worked considering pety butt-geeg fell for it. Amazing bit props to that kid for pull it off since it got viral just as he wanted it to.

    Global South children don’t have their childhoods because they were busy mining for the minerals needed to make white devils in the West play with barely prototyped technology that sounded cool on paper but was complete shit in an actual working class persons life. That’s what I think and anyone who bought it should donate half of their salary to Palestine for the next year to allow me to forgive them (not sure if Allah will though). I believe it has a really shitty 3 hour battery life which just makes it vaporware for literally any use case besides messing around in your house larping as tech jesus.

    Apple products strike the ceiling of which working class people (in the Global North) are able to pay but the headset could only be bought by failchildren and VC techbros so it most likely flopped hard compared to their iPhone and Mac machines.

  • chungusamonugs [he/him]@hexbear.net
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    5 months ago

    People who bought it figured out all the novelties, tried it once, then put it away. People who didn’t buy one never cared in the first place.

    I’m actually a huge proponent of VR and I fully accept that it isn’t broadly appealing enough for mass adoption. It makes a lot of people sick, it can be uncomfortable to wear, and what’s out there to play may not be what everyone wants. The selling point of this headset was that it was “AR”, but nobody wanted that. Being able to put my text messages on the wall and walk around the room actively detracts from the world around me. Once the novelty wears off, you realize it’s an inconvenience as opposed to just opening your phone.

    Like all things apple, the gaming side of it is lackluster at best, and that’s the only thing VR is really good for. I’ve spent 100s of hours VR Sim racing with friends, exploring worlds in VR chat, watching movies, and playing shooter games. My headset is old, but it still works fantastically at convincing me it’s real life, even with narrow FOV. If you can’t offer what even a basic windows mixed reality headset 6 years ago could for literally 12x the price, it’s honestly pathetic.

    • jol@discuss.tchncs.de
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      5 months ago

      Many people did buy it and use it regularly. You don’t hear about it because it’s just an expensive office tool after the novelty passes. People who use it are happy with it because it’s first in class. But it’s simply not a product for the regular Joe. And honestly I’m not sure it was ever meant to be. So was it all hype? Kinda. Is it still great for what it does? Sure.

  • jobby
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    5 months ago

    I have no idea but I just made some pancakes with dehydrated apple slices in the mix.

    It could just be a coincidence.

  • AlicePraxis [any]@hexbear.net
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    5 months ago

    Are all the headsets just hanging on the wall unused now?

    most certainly, it’s basically a glorified dev kit at this point, and there’s just not much to do on it. probably some folks bought it to develop apps for it, but idk how many since there’s such a small user base

    the only thing I can think of to actually do with it is watch movies on a big cinema screen. it seems decent for that, but even then it’s probably not comfortable enough to wear for 2 hours straight

    • InevitableSwing [none/use name]@hexbear.net
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      5 months ago

      it’s probably not comfortable enough to wear for 2 hours straight

      That’s the sort of tech bro thing that always leaves me mystified. They always assume their force of will can beat reality. They’d say that people need to get used to the device’s flaws. They’ve had that POV since the very first “consumer” VR headset thing was unveiled. I guess it must have weighed 20 pounds (or whatever) and it was uncomfortable after just a few minutes.