There was a very distinct switch between ~2.7 to ~3.0 where they actually started listening to the users. If you look up the release posts on social media, you can see the community talking about it at that time. Many of them touch on the exact issue of GIMP failing where Blender succeeded.
There was a very distinct switch between ~2.7 to ~3.0 where they actually started listening to the users. If you look up the release posts on social media, you can see the community talking about it at that time. Many of them touch on the exact issue of GIMP failing where Blender succeeded.
https://www.reddit.com/r/gamedev/comments/r849q1/blender_30_is_out/