simple@lemm.ee to Games@lemmy.worldEnglish · 6 months agoMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comexternal-linkmessage-square157fedilinkarrow-up1976arrow-down19 cross-posted to: games@hexbear.netgames@sh.itjust.worksgames@lemmit.online
arrow-up1967arrow-down1external-linkMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comsimple@lemm.ee to Games@lemmy.worldEnglish · 6 months agomessage-square157fedilink cross-posted to: games@hexbear.netgames@sh.itjust.worksgames@lemmit.online
minus-squareaksdb@lemmy.worldlinkfedilinkEnglisharrow-up7·6 months agoAt least some games parallelize this. The game then already loads assets, caches shaders etc while the intro rolls.
At least some games parallelize this. The game then already loads assets, caches shaders etc while the intro rolls.