• dsemy@lemm.ee
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    8 months ago

    They list something that every single large game company does: buy studios, move talent around, close the old studios.

    Not every large game company acts this way. This is also not what he did at all - he didn’t restructure the studios after buying them, he closed them and laid off their employees.

    They also talk about how he claims to champion preservation and emulation, something we all agree with.

    He’s a known liar (just a year ago he claimed Arkane will continue to polish Redfall, now Arkane Austin has closed before giving people DLC they already paid for)

    Phil Spencer has been the head of Xbox for a decade, a decade where Xbox consistently got worse. The only smart decision they made this entire time is Game Pass IMO.

    • FiniteBanjo
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      8 months ago

      Not every large game company acts this way.

      I’d like you to name a large game company that hasn’t done this, I’m not aware of a single one.

      This is also not what he did at all - he didn’t restructure the studios after buying them, he closed them and laid off their employees.

      Incorrect, employees are being moved to different studios. I’m unaware how many, if any, are being laid off. For example, Roundhouse is being assigned to Zenimax who run Elder Scrolls Online which is admittedly actually a pretty cool game.

      He’s a known liar (just a year ago he claimed Arkane will continue to polish Redfall, now Arkane Austin has closed before giving people DLC they already paid for)

      A corporate hack who is in touch with what gamers want is still better than some other out of touch corporate shill, as the state of gaming exemplifies every single day. On the subject of Redfall, it’s no surprise that studio got shut down after the incredible failures at launch, they clearly were never qualified to work on the title anyways, and that’s hardly Phil Spencer’s fault.

      Why are we quoting each other? I remember the comment before yours. I made it. Idiot.

      • Echinoderm@aussie.zone
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        8 months ago

        Why are we quoting each other? I remember the comment before yours. I made it. Idiot.

        Because quoting in a response provides structure to the response that improves readability.

        Also, you are posting on a publicly accessible forum, not having a one-on-one conversation. In that context, that fact that you may remember what you said doesn’t mean that it’s not beneficial to repeat it for others.

        The “idiot” comment was unnecessarily rude where someone was engaging in what appeared to be a good faith response, and only brings down the tone of your entire post.

        • FiniteBanjo
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          8 months ago

          It feels like people do it so commonly while making such weak arguments that it might be a bot trying to parse the prior comment. Feels like it doesn’t have use in any other circuimstance.

          • Vodulas [they/them]@beehaw.org
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            8 months ago

            I know you’re banned, but for when you come back, there are several reasons.

            1. It let’s people make a response to specific parts of what you said.
            2. It helps outside folks see the train if thought
            3. For me personally, it helps organize ideas and see the comment response closer together
      • dsemy@lemm.ee
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        8 months ago

        Why are we quoting each other? I remember the comment before yours. I made it. Idiot.

        Grow up

        Here is a response without any quotes, I’m sure their ommision makes this comment much clearer:

        Valve hasn’t done this.

        At the end of January, Xbox fired 1900 employees:

        https://www.theverge.com/2024/1/25/24049050/microsoft-activision-blizzard-layoffs

        It’s Phil Spencer’s fault that they released Redfall at 70$. It is his fault that he promised the game will be polished. It is his fault people who paid for the DLC will never get it.

        He also closed Tango, which made a critically acclaimed game.

        • FiniteBanjo
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          8 months ago

          Valve has also published 8 games in 10 years. They did acquire Campo Santo studios between 2016 and 2018 which lead to the delayment of Valley of the Gods because Valve put the studio’s members on other projects including Steam, Dota Underlords, and Half Life: Alyx.

          • dsemy@lemm.ee
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            8 months ago

            They didn’t close Campo Sango though, and haven’t closed other studios they bought historically (like Turtle Rock, which eventually became independent of Valve again and released Back 4 Blood).

          • ulkesh@beehaw.org
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            8 months ago

            You asked for an example, he gave you one. Then you try to discredit it with a red herring illogical argument.

            You should take your temporary ban and reflect on what is truly important in your life. Because you clearly need some help.

      • thesmokingman@programming.dev
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        8 months ago

        Multiple teams are being cut, at least at Arkane Austin. I don’t know the total heads rolling. Many of my friends are now out of a job. The severance isn’t terrible, at least for some of the engineers. That’s not better than a job, though.

    • angstylittlecatboy@reddthat.com
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      8 months ago

      Game Pass is a profoundly stupid decision. It doesn’t make it’s money back and now Xbox users are used to not paying for games. And from a consumer perspective, enshittification always eventually happens with subscriptions.