simple@lemm.ee to Technology@lemmy.worldEnglish · 1 year agoApple introduces M4 chipwww.apple.comexternal-linkmessage-square104linkfedilinkarrow-up1235arrow-down136 cross-posted to: hardware@lemmit.onlineapple@lemmy.mlhackernews@lemmy.smeargle.fans
arrow-up1199arrow-down1external-linkApple introduces M4 chipwww.apple.comsimple@lemm.ee to Technology@lemmy.worldEnglish · 1 year agomessage-square104linkfedilink cross-posted to: hardware@lemmit.onlineapple@lemmy.mlhackernews@lemmy.smeargle.fans
minus-squareFrostyCaveman@lemm.eelinkfedilinkEnglisharrow-up20arrow-down1·1 year ago We need better software products to utilize them 100%… for example… they used Diablo Immortal as the example for the new ray tracing capabilities LOL Common iPadOS L
minus-squarerottingleaf@lemmy.zipBanned from communitylinkfedilinkEnglisharrow-up3·1 year ago for the new ray tracing capabilities LOL Raytracing is cool, only why have it in games is beyond me. Making wallpapers with POV-Ray - yes.
minus-squarenarc0tic_bird@lemm.eelinkfedilinkEnglisharrow-up4·1 year ago…because it tends to enhance visuals?
minus-squarerottingleaf@lemmy.zipBanned from communitylinkfedilinkEnglisharrow-up1·1 year agoThat’s nice, and it’s cool to see correct lighting and reflections in games, but that’s if those are not broken by fuckload of shaders used incorrectly (that would be most modern games).
100%… for example… they used Diablo Immortal as the example for the new ray tracing capabilities LOL
Common iPadOS L
Raytracing is cool, only why have it in games is beyond me.
Making wallpapers with POV-Ray - yes.
…because it tends to enhance visuals?
That’s nice, and it’s cool to see correct lighting and reflections in games, but that’s if those are not broken by fuckload of shaders used incorrectly (that would be most modern games).