@simple@lemm.eecake to Games@lemmy.worldEnglish • 1 month agoMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.comexternal-linkmessage-square160fedilinkarrow-up1974arrow-down19 cross-posted to: games@hexbear.netgames@sh.itjust.worksgames@lemmit.online
arrow-up1965arrow-down1external-linkMasahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logowww.videogameschronicle.com@simple@lemm.eecake to Games@lemmy.worldEnglish • 1 month agomessage-square160fedilink cross-posted to: games@hexbear.netgames@sh.itjust.worksgames@lemmit.online
minus-square@Telodzrum@lemmy.worldlinkfedilinkEnglish-9•1 month agoI don’t agree, but it’s good that you always have the option of not buying a game with a brief splash screen.
minus-square@SeattleRain@lemmy.worldlinkfedilinkEnglish8•1 month agoIt’s good that creators have the ability to boot parasitic vendors like Dolby when their licensing agreements are insanely greedy too.
I don’t agree, but it’s good that you always have the option of not buying a game with a brief splash screen.
It’s good that creators have the ability to boot parasitic vendors like Dolby when their licensing agreements are insanely greedy too.
Ok boss, sure