This was a really good summary of what Rust feels like in my opinion. I’m still a beginner myself but I recognize what this article is saying very much.

The hacker news comments are as usual very good too:

https://news.ycombinator.com/item?id=40172033

  • Exactly. I make games for a hobby in Godot, and my workflow is to iterate in GDScript and optimize in something faster (I wrote a world gen in Rust).

    Most of a game’s performance is going to be in the engine in shaders, physics, etc, so most of your logic could very well be in a scripting language.