3Ds doesnt feel like retro gaming…but it has been a while. I found this on a peertube instance, so figured this community might like it.

  • @Redkey@programming.dev
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    93 months ago

    Similar concepts (i.e. connect to random strangers’ devices when in close physical proximity, and trade mini profiles/trading tokens/whatever) have been done at least half a dozen times, both before and after Nintendo, but somehow they never seem to stick. Street Pass may have been the most successful iteration that I’m aware of. I think that it’s hard to get critical mass. Users are excited at first when they set things up, but after a few days or weeks of not getting any hits, they tend to lose interest and turn the service off to save battery life.

    • @jol@discuss.tchncs.de
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      43 months ago

      Its like tge apple air tags. They were nothing innovative when they came out, but leveraging the amount of apple users, suddenly you had critical mass.