@thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml • 10 months agoBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.comexternal-linkmessage-square253fedilinkarrow-up1619arrow-down143file-textcross-posted to: gaming@beehaw.orggames@lemmit.online
arrow-up1576arrow-down1external-linkBethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored'www.pcgamer.com@thanks_shakey_snake@lemmy.ca to Gaming@lemmy.ml • 10 months agomessage-square253fedilinkfile-textcross-posted to: gaming@beehaw.orggames@lemmit.online
minus-square@thanks_shakey_snake@lemmy.caOPlinkfedilink3•10 months agoWasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?
minus-square@Koffiato@lemmy.mllinkfedilink2•10 months agoOnly the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.
minus-square@NuPNuA@lemm.eelinkfedilink2•10 months agoDepends on your platform, PC and Current Gen machines were pretty good from day one, bar a few little bugs.
Wasn’t Cyberpunk actually catastrophically bad at release, and then got fixed later?
Only the bugs are gone. Weird design decisions and some horrendous mechanics are still here. It’s still isn’t an incredible game, but not a bad game either.
Depends on your platform, PC and Current Gen machines were pretty good from day one, bar a few little bugs.