RGB@group.lt to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 2 months agoPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comexternal-linkmessage-square27fedilinkarrow-up1129arrow-down18file-textcross-posted to: gaming@beehaw.orggaming@lemmy.zipgames@sh.itjust.works
arrow-up1121arrow-down1external-linkPublishers face 20% game revenue reduction if Denuvo DRM is cracked quickly, according to new studywww.tomshardware.comRGB@group.lt to Piracy: ꜱᴀɪʟ ᴛʜᴇ ʜɪɢʜ ꜱᴇᴀꜱ@lemmy.dbzer0.comEnglish · 2 months agomessage-square27fedilinkfile-textcross-posted to: gaming@beehaw.orggaming@lemmy.zipgames@sh.itjust.works
minus-squareKairoslinkfedilinkEnglisharrow-up5arrow-down2·edit-21 month agoActual title: studios make 10/8 = 125% percent of what they normally do if they add malware, and it gets buy it up because marketing, FOMO, etc. Edit: grammar was previously fucked.
Actual title: studios make 10/8 = 125% percent of what they normally do if they add malware, and it gets buy it up because marketing, FOMO, etc.
Edit: grammar was previously fucked.