• People should be allowed to smoke and gamble, too.
    I still don’t think it’s good that they do that, though.

    One of the aims of Stop Killing Games, as far as I’m aware, is the preservation of history, which seems like a very odd thing to be indignant about.

    • @sp3tr4l@lemmy.zip
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      2 hours ago

      It exists partially because many great games, for a long while, before widespread internet access, could not be played if they were no longer directly sold without either paying out the nose for a working, used cart or disc, and console… or via emulation, which is apparently basically illegal, in practice, technically, its complicated, etc.

      Then the video game landscape changed with widespread internet access, much more oriented toward what used to be seen as buying a fancy pants board game into well now you’re just buying a ticket to a fancy pants board game that can be revoked at any time, and now you just have an expired ticket to a box that is magically superglued shut and will light on fire if you pry it open.

      Some of us olds still view software as a product, a good, not a service.

    • @dudinax@programming.dev
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      -13 hours ago

      So you want to legally require game companies to “preserve history” in perpetuity, unlike every other kind of company in existence?

      • @orcrist@lemm.ee
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        12 hours ago

        Are there books in libraries? Yes, and the publishers don’t have to do a thing. And it is good for society. Similarly, can you fix an old car, even if the manufacturer went bankrupt? Of course you can.

        We have precedent, my friend.

        • @cryptiod137@lemmy.world
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          11 hour ago

          To fair to that rather silly commenter, Stopkillinggames puts the onus on the publisher while your examples are based on the individuals or other third parties providing the “fix”