• 1984
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    4 months ago

    I used to like difficult games growing up. Felt like it was something worth playing for. If it’s too easy, what’s the point of just running through the game without any obstacles…

    • conciselyverbose@sh.itjust.works
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      4 months ago

      I like difficulty, and I love stealth, but I really, really don’t enjoy insta-fail stealth. Having the enemy react and start hunting you is half the fun.

        • BigFig@lemmy.world
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          4 months ago

          To be clear, you can run away and hide. The only times I’ve been insta caught are when a guard is inches from me, facing me, because wtf is my character going to do with a blaster rifle in her face, she’s just a smuggler not a jedi

          But typically, when a guard sees you from afar they go yellow and walk in your direction, checking out the disturbance and you have a split second to find cover or get away. If you fail to then yes you’re caught.

          To be fair I am yet to understand why a restricted area means I can’t use my pistol, but I can sneak up on them and take them out with melee…or have Nix attack them and using one of the upgrade abilities have them shoot wildly during that and thus kill their own buddy next to them, and that’s fine? Why couldn’t I pull out my own pistol and ice them both myself

    • Honytawk@lemmy.zip
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      4 months ago

      You get to enjoy the story in its fullest without forced breaks that get you out of it.

      And you get to do cool stuff without having to worry about failing and having to start over.

      Having to do the same thing over and over until you beat it is incredibly boring.

      That is the point of an easy difficulty. It is fun and quick.

      • 1984
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        4 months ago

        Yeah I can understand if you play it for the story, then it’s annoying to not be able to continue easily. Good point.