We also launched on Steam last week, and, although being review-bombed isn’t a fun experience, it’s been great to see lots of new players jump into Overwatch 2 for the first time. Our goal with Overwatch 2 has been to make the game more accessible than ever for more people than ever before.

Many of the reviews on Steam mention the cancellation of the much larger component of PvE that was announced in 2019 as one of their primary reasons for dissatisfaction with the game. I get that. That announcement was about an ambitious project that we ultimately couldn’t deliver.

If we can’t turn back the clock, then what can we do? We can keep adding to and improving Overwatch 2. That is how we move forward. This means more maps, heroes, game modes, missions, stories, events, cool cosmetics, and features - an ever-expanding, evolving, and improving game. This is the future of Overwatch. One where we will continually create and innovate on what is making the game great now for the players who are playing now.

Overwatch is such a unique game and world. When our heroes are all working together to complete an objective, there is really nothing else like it. Jump in–there’s more to come!

  • @1984
    link
    English
    5810 months ago

    Companies who blame reviewers instead of their shitty product… Blizzard, reddit, etc.

    • @nanoUFO@sh.itjust.worksOPM
      link
      fedilink
      English
      37
      edit-2
      10 months ago

      The PR guys are just trying to change the discussion around the problem notice they don’t talk about the microtransactions issue and talk about how adding them is some great value. There is no honesty in that message just corpo ass covering.

      • @1984
        link
        English
        14
        edit-2
        10 months ago

        Once the corpos open their mouths, the illusion that they care about player happiness very quickly disappears.

        To them, we are just a resource to be exploited for money.