This is why I couldn’t take the Ready Player One movie seriously. Gamers would’ve figured that shit out in a few hours
Few hours? More like few seconds. I know it’s a movie made for 13 year olds but if there were actually an MMO that basically every young adult was playing 24/7, they would figure out all the secrets in an instant. Have you SEEN how quickly people solve ARGs? Usually developers have to slowly drip information or else everyone will crack the extremely difficult hidden code within an hour or something.
Seriously, we have people beating Dark Souls with a guitar hero controller and running a game for over a month to make it crash, hard to believe people hadn’t figured out how to clip through the course entirely.
Over the last several years, WoW has been getting some secrets that have taken months, sometimes over a year to be completely solved. There is a Discord server dedicated to solving them, and it’s hit the max member limit a few times.
Although, most of the secrets have just the slightest hint that they even exist.
Oasis as a game kinda discouraged this thought process because the stakes were real-world, not purely virtual.
But almost everyone died when doing that race. Not one person thought “forwards isn’t working for the thousand time. Maybe backwards?”
People would have already become desensitized to the “real world” consequences because participating would have already been introducing a consequence that has overtime seemingly has become too unlikely to avoid. People would have started throwing out ideas, shotgun style, and the wildestest ideas, such as trying driving backward. If people would do it in Mario Kart 64, then why not in a high stakes game where there is a huge financial/influential incentive? Movie did the dumb thing and got greedy with product placement galore instead of following the book.
The movie was disappointing garbage.
The book was alright.
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That secret entrance behind a waterfall in the original Legend of Zelda meant that I’ve been checking every waterfall in every game I’ve ever played since 1986.
It’s just so disappointing when there’s NO secret behind the waterfall
I have been playing the new game sea of stars and its an old school rpg. I check all the places and several have had chests behind waterfalls and it always puts a smile on my face when I find them there.
Don’t go chasing waterfalls
It’s a common trope. I won’t link it but I’m sure there’s a TVTropes page for that.
There’s a secret behind the Zora waterfall in TotK too.
I think I remember there being one in A Link to the Past on SNES also
But not in any of the other 60 waterfalls in TOTK
It can’t be too secret, I’m mean I haven’t even played TOTK and even I know about it.
Joking aside, I have been playing BOTW and I check every body of water and mountain peak I come across because theres usually something, but that’s also because there’s so many things to find. SNES games though, 99% of the time there’s nothing, but everytime I see dark spot in the ground, I’m smacking the shit out of it in hopes i get a fat stack of bananas.
Thats not OCD. OCD is a debilitating condition.
Sure, but a person with OCD could also do this as part of their OCD. I’ve struggled with what I am pretty sure is OCD, and I relate a lot to this. I can’t even enjoy big open world games anymore because I feel like I need to explore every corner, find everything, talk to everyone. It becomes stressful.
Same with smashing against the back wall of every waterfall in every game ever.
And then along comes Tunic, where I’m surprised when there isn’t anything behind a waterfall.
You go left to find a secret. I go left because games can’t tell me what to do.
We’re not the same
Pfft. I go left because I’m still figuring the damned controller out.
Image Transcription:
A 3-panel CTRL+ALT+DEL comic by Tim Buckley.
The first panel shows a blond man wearing a green sleeveless shirt, long brown pants, sturdy brown boots, brown bracers, and a belt and sash, standing against a forested backdrop with a signpost to his right reading “START”.
The second panel shows the START signpost is far to the right edge of the panel and the blond man has turned and walked directly into a rock wall with an onomatopoeic WHUMP!
The last panel shows a brown-haired, bearded man in green shirt, blue pants and glasses, sitting on a cream-coloured couch next to a blond-haired boy wearing a blue shirt and black shorts. The man is holding a controller for a video game console. The boy says “Why do you always start every level in every game by turning around and running backwards?”. The man replies “because one time a game hid a secret behind the start position and my OCD decided I have to suffer for the rest of my life.”
[I am a human, if I’ve made a mistake please let me know. Please consider providing alt-text for ease of use. Thank you. 💜]
Good bot
Beep boop
The beginning of every Far Cry game I have to sit there and not do anything and see if I “beat” the game.
You wanna know the definition of insanity?
The definition of insanity… is
The Chainsaw in Doom 2
Chainsaw go BRRRRRR 😁
Super Mario Bros 2 World 6-3
This is incredibly relevant to me. I just finished playing through it last week.
What a coincidence, same here!
Morrowind made me jump and look into every tree stump in every elder scrolls game because of one god damn axe.
B^ U
Some Rayman levels are like this
Not just that - I’m pretty sure you can’t beat Rayman 2 without re-visiting a level and going left!
Oh god this was my first thought seeing this meme. My last collectible for Rayman Origins turned out to be behind the start. It took me hours of searching before giving up and watching a walkthrough.
I feel you on this!
Metroid.
No, just Metroid.
Important distinction is that you needed to travel both left and right to get through Metroid, while DKC was a strictly to the right affair (with some up and down as well.
Limbo
In Another World/Out of This World you needed to go left from start to escape the black panther-like thing iirc
I had no idea that Tim Buckley was still alive
I’m amazed that his reputation is still intact, and that he still gets a loyal following. I would’ve thought he’d take the money he’s made and find a corporate art job somewhere by now.
Did he do/say something that should have trashed his reputation? I used to read Ctrl+alt+del like 15 years ago (I recent found my signed copies of the first two hardcover collections) but I haven’t followed in forever.
I could be wrong but I think it was just a combo of people growing tired of his copy+paste art, overdone humor, and the fact he used his wife’s miscarriage for content in a humor comic. I don’t wanna tell someone how to grieve but it doesn’t really seem like a subject for a funny comic strip.
There were some serious allegations made that he’d sent a pic of his dick to an underage girl, leading to something crazy like 60% of people being banned from his own forums.
Why, I’d rather be beloved for my angry alcoholic blender.