I Downloaded it myself and have about 5-10fps in the main menu on a RTX3090 64GB , 3950X. Most of the reviews say the same. Colossal Order are suggesting you should play on very low detail. I was a massive fan of the original having played Sim City since 1993 but I cant even get into this. It shouldnt have been released so early IMO
It’s too bad. I’m hoping the devs don’t give up on it and get it fixed because other than the horrific performance issues, the potential is there for it to be a worthy follow-up to the first game. Though the modding situation also doesn’t help things…
I just can’t buy it in its current state. I’ll stick to modded C:S1 in the meantime.
Though the modding situation also doesn’t help things…
out of the loop on this.
What’s the modding situation for CS2?
They’re not supporting Steam Workshop, they’re using a homegrown mod marketplace that’s still in beta.
It sounds like the best thing to do is follow the patientgamers approach for CS2.
Check back in 18 months and see if it is worth the cash then.
It is an excellent approach for most recent games, but a must for paradox ones.
And for all releases of Civilisation. Wait till at least the second expansion pack before purchase.
I give it 6 months but I’m just on low dose copium.
Sounds like they want to earn more money and don’t hand a 30% bag to valve. DOA
I feel like a game like this would really benefit from the discounted 2-3 yr early access model. They get to squash bugs and get data and those who can stomach the performance issues will enjoy playing what they can. BG3, minecraft, KSP1, The Forest. All had it with our really well for them.
I mean, this is just KSP2 all over again. Successful first game with diehard fans and then just try to drop some unoptimized garbage down when people have been modding and optimizing the first one for a decade.
Held off on buying it, although I have an itch, the weekly promo videos really made me want to play it. It’s so sad, that it’s in this state, this game deserves better. I want it to be good. I guess the only positive thing is that they gave a warning before hand, although they should have postponed it…
I mean don’t fucking pre-order, dont fucking buy games as soon as they release…
It was well known as by release date that its not going to run smoothly, even with the absolute top personal hardware.
It’s not running great but also not terrible on my rig (3070ti, 12700K, everything on high). I’ve heard that the FPS in the menu is somehow worse than in game.
Gonna stick with my unfinished CS1 city for now since I am playing highly modded and aiming for a beautyfull city rather than actually playing the game…
I’ve been playing on the Gamepass version (which was gifted to me by a friend). It’s not spectacular performance on my 8th gen i7 and 6700K…but it’s playable. I’m enjoying myself. I’m averaging around 25fps in game. Only setting I really modified is the Volumetric setting…set that to low. Playing at 1440p.
Severe performance issue on day one is most likely a bug, some incompatibility, or debug code accidentally left in.
I don’t know why people interpret it as if the game will never be playable and behave as if it was some master plan to make 4090 look slow.
The preview builds for reviewers and streamers had serious performance issues, then they warned the public about serious performance issues, and then the release version has serious performance issues. Yes, sounds like they just forgot to press some switch and the fix that once and forever solves all performance issues is scheduled to arrive today.
I’m probably going to get it. It sounds like if your willing to change graphical settings it will work okay
There’s reviews claiming that as your game goes on, the performance gets worse, even with the correct graphical settings. There’s something fundamentally wrong with the engine that Collosal needs to patch before picking it up.
So like every city builder ever
Nahh, this is before your city even gets off the ground apparently.